Why was it worth one company spending $350,000 to shave a second off an interaction? Should you do the same?
This is the 5th (fifth) lecture of the “Designing Interactions / Experiences” module I’m teaching at Köln International School of Design of the Cologne University of Applied Sciences, which I’m honored to give by invitation of Professor Philipp Heidkamp. In this lecture, we discuss the different design artifacts typically produced during the ideation stage […]
Attendees will learn why and how this methodology can be harnessed in design strategy decisions. The Kano methodology was initially adopted by operations researchers, who added statistical rigor to the question pair results analysis. Product managers have leveraged aspects of the Kano approach in Quality Function Deployment (QFD). More recently, this methodology has been used by Agile teams and in market research […]
UX Hong Kong is an event dedicated to bring all product and service design disciplines together, from research, marketing, design, technology and the business to name a few, who are interested and passionate about designing great experiences for people and business for a better world for all, and it’s organized by my dear friends Daniel Szuc and Jo Wong […]
Mr. Marcus reviews briskly four projects that are conceptual designs for new kinds of mobile applications (smartphone and tablet with associated Web portals) that combine the theories of information design and persuasion design to change people’s behavior […]
User Experience Hong Kong UXHK is an event based in Hong Kong dedicated to bring together all disciplines and the business who want to learn more and are passionate about designing great experiences for people and business for a better world. I’ll be facilitating a discussion on the topic of creativity during the UX in Asia section of this event. Looking forward to seeing you there!
World Usability Day was founded in 2005 as an initiative of the Usability Professionals’ Association (UPA) to ensure that services and products important to human life are easier to access and simpler to use. Each year, on the second Thursday of November, over 200 events are organized in over 43 countries around the world to raise awareness for the general public, and train professionals in the tools and issues central to good usability research, development and practice […]
Kyle Soucy and Holly Phillips talk about how, with a little planning and a few innovative techniques, you can conduct regular, fast-turnaround usability interviews with a shoestring staff and budget […]
Applications have always been traditionally static. Recent improvements in computer performance have allowed applications to be more dynamic, with smooth transitions between states. Flow is not only important for responsiveness but also for subtle visual feedback on what the application is doing. This talk presents some important considerations and examples for when designing for flow […]
Plurk’s Design Lead Alvin Woon Design compares and contrasts the differences of designing a web application, not a promotion/marketing website, then recommends some techniques […]