In this post, I’ll talk about some strategies to help improve strategic collaboration while working in Distributed, Remote or Global Teams.
In this post, I’ll talk about some of the visual thinking techniques that can be drawn from design thinking, data analytics, system thinking, game storming, and lean start-up.
In order to influence the decisions that drive design forward, Strategy and Stakeholder Management become inseparable. In this article, I will talk about the importance of understanding and identifying Cultural, Social, Political dynamics of working with teams and stakeholders, master collaboration, and have a good grasp of what it takes to become a Trusted Advisor.
If designers want to influence and translate strategy in ways that drive their user experience vision forward, they must become both business-savvy analysts and synthesizers. What are the skills of a strategist designers need to become both business-savvy analysts and synthesisers?
In this talk at Mind the Product 2018, Jeff Patton Jeff Patton deconstructs agile from a product manager’s view, explains how “broken” agile felt to him in the days when he was in a product role and what helped him to fix it, and makes it clear that so far agile is the best thing we’ve got to get work done.
In this post I’ll reflect on some of the challenges that designers face in while designing in new and complex environments, raise the awareness about how unprepared designers are if they are not able to understand and influence strategy, advocate for a new role called Design Strategist, and propose a minimum set of skills required for becoming a Design Strategist.
Gretchen Anderson shares the secrets of successful collaboration that can increase the inclusivity of teams and reduce struggles of working together […]
Gretchen Anderson talks about her latest book Mastering Collaboration: Make Working Together Less Painful and More Productive on how to generate ideas with others while gaining buy-in from all levels of your organization
What are the ways to guarantee the best user experience when you are not meeting in person with other team members? In this talk at IxDA’s Interaction’18, Luciana Terceiro shares her learnings on the problems and solutions on remote collaboration and shows how to keep to an effective, productive and asynchronous way of work […]
In his talk at Google I/O 2014, Tomer Sharon inspires developers to implement valid and reliable ways to answer their most burning questions. It’ll help them validate or invalidate their assumptions on their own—cheaply, and quickly, by using simple user research techniques with a main goal in mind: developing apps people need, want, and enjoy […]