In his “Rise of Experience Design” talk, Scott Belsky talks about how designers can cope with content velocity, new mediums and artificial intelligence.
For this talk at IxDA’s Interaction ’19, Marijke Jorritsma tells the story about how a team of UX Designers convinced the Europa Clipper mission to adopt design processes into the design and development of spacecraft operations using “radical change management” […]
In this nifty talk and demo, James Patten imagines a more visceral, physical way to bring your thoughts and ideas to life in the digital world, taking the computer interface off the screen and putting it into your hands […]
Eddy Kuo and Brian Pene have produced this Augmented Reality prototype, working for adding 3D computer models to real world scenes at Autodesk’s Customer Briefing Center at One Market in San Francisco. Now, Gonzalo Martinez speaks to Jornal da Globo — the late night news show broadcast by Brazilian Globo Network — about some of the commercial applications of this technology […]
In a demo that drew gasps at TED2010, Blaise Aguera y Arcas demos new augmented-reality mapping technology from Microsoft […]
We’ve already seen MIT researcher Pranav Mistry’s SixthSense projector-based augmented-reality system in some cool demos, but he just gave a TED talk and his latest ideas are the wildest yet. At TEDIndia, Pranav Mistry demos several tools that help the physical world interact with the world of data — including a deep look at his SixthSense device and a new, paradigm-shifting paper “laptop.” In an onstage Q&A, Mistry says he’ll open-source the software behind SixthSense, to open its possibilities to all.
The project of Designer Frantz Lasorne combines the joys of virtual reality, and tangible toys. Using Augmented Reality Tangible User Interface via head-mounted glasses, and old toys, a new environment is created that allows childs to play new games.
Long before Autodesk Labs showed augmented reality on AU main stage and in the Discovery Space in the AU Exhibit Hall, Eddy Kuo and Brian Pene had this prototype working for adding 3D computer models to real world scenes at the Customer Briefing Center at One Market in San Francisco […]