In his “Rise of Experience Design” talk, Scott Belsky talks about how designers can cope with content velocity, new mediums and artificial intelligence.
Khoi Vinh explains why criticism is so important to the future of our craft, and proposes ways forward to correct the situation […]
Three weeks ago, IxDA’s 2014 Interaction Awards global Jury met at Fabrica in Italy to review all of the shortlisted entries and choose the best examples of Interaction Design for 2014. IxDA is pleased to announce the finalists of the 2014 Interaction Awards, all of whom will be celebrated at Interaction14 in Amsterdam 5-8 of February, 2014 […]
The Interaction Design Association (IxDA) has just announced the shortlist of entries for the 2014 Interaction Awards. Out of the 350 projects submitted from around the world, 91 projects from 18 countries have been elevated for consideration […]
Nick Finck has been focused on mobile UX and IA over the last seven years. In that time, OmniGraffle has been the tool to design interfaces to “help (people) and make their day better.” Nick talks to the people at Omnigroup about using OmniGraffle within the discipline of interaction design […]
Each year, Game Developer looks at the powerful lineup of new products and new releases of important tools, from game engines to books, and selects the top five products in each category. Front Line Awards finalists represent the most innovative, user-friendly, and useful products from behind the scenes of the world’s best video games. For this year, Autodesk 3ds Max won Game Developer Award for Best Art Tool […]