Memory, Explained

Ever since I heard Tomer Sharon talk about “Don’t Listen to Users, Observe Them“, I became very curious by the role of memory in Experience Design. Of course everyone knows the limitations of working memory, thanks to the work of Don Norman on the Design of Everyday Things, but there is something about memory and cognition that has since then intrigued me.

Vox is finally returning with their THE MIND, EXPLAINED series, taking deep dives into how our brains handle memory, anxiety, psychedelics and dreams. This particular episode focuses on Memory.

Memory, Explained

After nearly a year of labor behind the scenes, we have an announcement for you: Explained is finally back! And during this year, we’ve turned our attention to a crucial question: Why can’t we remember what is in the fridge?

Or more importantly, why can’t we remember most of the details of our own lives? Why do an estimated 1 in 3 people suffer from an anxiety disorder at some point? And why, when we go to bed at night, are we overcome with strange visions? Do our dreams actually mean anything, or serve any purpose?

Our minds often feel like a black box. And the stakes of these questions go far beyond the fridge – to our fundamental sense of reality, and what it means to be human. How can we help ourselves, and each other, when our minds betray us? What can we do to take back some control?

Scientists have figured out so much more than you might realize – and today, we’re diving deep, with 5 brand new episodes narrated by Emma Stone taking you on an adventure through the mind.

Source: The Mind, Explained | Netflix Official Site

Itamar Medeiros

Originally from Brazil, Itamar Medeiros currently lives in Germany, where he works as Lead Product Design Strategist at SAP and promotes User Experience Design as visiting lecturer at Köln International School of Design. Working in the Information Technology industry since 1998, Itamar Medeiros has helped truly global companies in several countries (Argentina, Brazil, China, Germany, Hong Kong, India, Mexico, The Netherlands, Poland, United Arab Emirates, United States) create great user experience through advocating Design and Innovation principles. During his 7 years in China, he championed the User Experience Design discipline as User Experience Manager at Autodesk and Local Coordinator of the Interaction Design Association (IxDA) in Shanghai

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