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Internet in China: World of Warcraft logs over 1 million concurrent players

Chinese online game operator The9 Limited has announced that Blizzard Entertainment‘s World of Warcraft has logged more than 1 million concurrent players in mainland China alone, the highest concurrency since the game’s official launch in China in June 2005. The9 is a major online game operator in China, and operated servers for World of Warcraft players in China. The9 attributes the growth of WOW gaming in China in part to The Burning Crusade expansion pack, which added significant new content to the game, bringing previous players back to the franchise while drawing new gamers in […]

Chinese online game operator The9 Limited has announced that Blizzard Entertainment‘s World of Warcraft has logged more than 1 million concurrent players in mainland China alone, the highest concurrency since the game’s official launch in China in June 2005.

The9 is a major online game operator in China, and operated servers for World of Warcraft players in China. The9 attributes the growth of WOW gaming in China in part to The Burning Crusade expansion pack, which added significant new content to the game, bringing previous players back to the franchise while drawing new gamers in. “It is no doubt that the epic game content and quality of Blizzard Entertainment’s World of Warcraft: The Burning Crusade has once again written a new chapter in mainland China’s online game history,’ The9 said in a statement.

World of Warcraft continues to dominate the MMORPG industry, boasting more than 10 million subscribers as of January 2008.

By Itamar Medeiros

Originally from Brazil, Itamar Medeiros currently lives in Germany, where he works as Lead Product Design Strategist at SAP and promotes User Experience Design as visiting lecturer at Köln International School of Design. Working in the Information Technology industry since 1998, Itamar Medeiros has helped truly global companies in several countries (Argentina, Brazil, China, Germany, Hong Kong, India, Mexico, The Netherlands, Poland, United Arab Emirates, United States) create great user experience through advocating Design and Innovation principles. During his 7 years in China, he championed the User Experience Design discipline as User Experience Manager at Autodesk and Local Coordinator of the Interaction Design Association (IxDA) in Shanghai

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